Browse 20 game templates. Filter by engine, genre, and complexity. Clone any template with one command.
Production-ready 2D game template with EventBus, GameState, Constants, high-DPI rendering, Strudel audio, and Playwright tests.
Production-ready 3D game template with AssetLoader, SkeletonUtils, EventBus, GameState, Strudel audio, and Playwright tests.
Classic pipe-dodging game with parallax clouds, chiptune BGM, retro SFX, and full Playwright test suite. Architecture reference game.
Dodge falling asteroids in a spaceship. Pixel art sprites, parallax starfield, screen shake, slow-motion death, and chiptune audio.
Catch falling gems, avoid skulls. 3 lives, difficulty escalation, pixel art sprites, parallax stars, shooting stars, and magical audio.
Survivor-style roguelike with wave-based enemy spawning, auto-targeting projectiles, upgrade system, and scaling difficulty.
Tower defense with grid-based building, 5 enemy types, 5 farm-themed towers, splash damage, and resource management.
Looksmaxxing arena dodge game. Photo-composite bobblehead characters, projectile attacks, Frame Mog mechanic, combo tracking.
Cyberpunk dodge game. Photo-composite character dodges accelerating binary digits and code symbols. Matrix rain, neon aesthetics.
3D tower defense. Launch parabolic projectiles at marching enemies. Wave system, splash damage, medieval atmosphere, torch lighting.
Neon endless runner through crowded NYC streets. Swerve to dodge crowds, collect hearts, synthwave BGM, particle trails.
Flappy Bird in 3D with cylinder pipes, gradient sky, particles, camera shake, and chiptune music.
Fly through rings with 6DOF controls. HUD instrument panel, altitude warnings, procedural ring spawning, and crash detection.
Roll a marble through a 3D maze. Collect gems, find the exit. Gyroscope controls on mobile, WASD on desktop.
Matrix-themed endless runner. Dodge obstacles in a digital corridor with matrix rain, neon trails, and terminal aesthetics.
AI robot sprints through suburbs hurling lowball offers at houses. Dodge angry agents, collect panic points, combo escalation.
3D boxing arena. Blue Bomber vs Red Rocker. Punch to knock opponent's head up. AI opponent with adaptive patterns.
3D arena battle with animated GLB characters. Throw projectiles at AI opponent, dodge attacks, health and combo tracking.
Showcase of the 3D asset pipeline. Animated character loading and switching with OrbitControls camera. Soldier, Xbot, Robot, Fox GLBs.
Photo-composite character builder. ML background removal, spritesheet generation from photos. Asset pipeline utility.